Enard Baby Ballora Funtime Foxy Funtime Freddy Drawing
"Get back on your stage. At present."
WARNING! This folio may contain MAJOR SPOILERS, and/or speculation! If you don't want to read/meet spoilers or speculation then please leave the page, and go dorsum on your phase.
- Were you looking for Parts/Service, Circus Gallery or Ballora Gallery from the Five Nights at Freddy's: Sis Location?
| " | This is the Funtime Auditorium, where Funtime Foxy encourages kids to play and share. | " |
| — HandUnit,Night 5 |
Funtime Auditorium is a room in Circus Baby's Entertainment and Rental in 5 Nights at Freddy'due south: Sister Location. Information technology is located from at the correct. The room contains the animatronic Funtime Foxy.
In Night 3, the role player must laissez passer through Funtime Auditorium to reach the Parts/Service Room. If the player walks in the wrong direction, they volition later come across Funtime Foxy in a jumpscare, followed by the Game Over screen. Likewise in Nighttime 3, it is explained past HandUnit that the room must be kept dark as to not disturb Funtime Foxy.
As such, the player is equipped with a Flash Beacon (and is not permitted to apply the flashlight), which just flashes the lite for a separate 2d and draws Funtime Foxy near, but will, in addition, permit the player to observe their bearings and become accepted to their surroundings.
The Flash Buoy is activated by the spacebar. Once coming dorsum from the Parts/Service, fifty-fifty when using the wink buoy correctly, Funtime Foxy will jumpscare the actor starting Nighttime 4.
Contents
- ane Advent
- 2 Trivia
- 3 Sounds
- iii.1 Audio
- three.ii Dialogue
- four Gallery
Appearance
Funtime Auditorium is a completely dark room, kept night equally to not activate Funtime Foxy on night shifts. Well-nigh of the room's appearance is unknown, only it is shown to have a checkered floor, 3 doors leading to their corresponding rooms, and pipes all effectually the Parts and Service door. There is too a stage with a mirror behind it, and many small-scale lights going along the stage.
Trivia
- Very rarely, the thespian may run into Yenndo in place of Funtime Foxy when activating the light beacon. Yenndo will not jumpscare the player, instead Funtime Foxy will.
- On Dark 5, viewing in the Primary Control Module will bear witness the silhouette of a technician hung. The other technician appears in the Ballora Gallery's phase. Interestingly, HandUnit says that nil is wrong.
- It's unknown reason why the 2 technicians were hung.
- Although information technology is possible that the reason is because the animatronics/Ennard killed them so that HandUnit would find the expressionless bodies, equally such they would be able to exit their stages undetected.
- Only if this were true, and then information technology does not explain why HandUnit detects Funtime Foxy on stage on Nights 2 and 3, when they are conspicuously non.
- It is possible that HandUnit thought that the technician was Funtime Foxy, only that Nonetheless wouldnt explain near Nights 2 and iii.
- It's unknown reason why the 2 technicians were hung.
- On Night iii, Funtime Foxy is missing and isn't showing in Funtime Auditorium when the light is turned on, different Ballora.
- Strangely, Funtime Auditorium is not the master location of Funtime Freddy.
- The Funtime Auditorium has other 2 doors leading to 2 rooms, the Scooping Room and Private Room.
Sounds
Audio
| Description | Audio |
| The sound of walking/running in the room, this is shared with the crawling sounds in Ballora Gallery. | Wearisome: Fast: |
| The sound of wink beacon flashing. | |
| The sound of flash beacon charging. | |
| The ambiance for this room on Night 3. |
Dialogue
| " | Funtime Auditorium- maintenance vent opened. | " |
Gallery
Funtime Foxy in the dark.
Funtime Foxy twitching shut in the dark.
Funtime Foxy twitching center of the room in the dark.
Funtime Foxy twitching far away in the dark.
Funtime Foxy'southward jumpscare at the terminate of Night 4.
The actor getting closer to the Parts and Service room.
The Entrance of Funtime Auditorium and side of the Chief Control Module.
The Yenndo's Easter Egg from Funtime Auditorium.
The flooring of Funtime Auditorium, reminiscent of the Pizzeria Floors.
Ennard'southward 1st teaser brightened revealing the outside of the Primary Command Module from Funtime Auditorium.
Yenndo in the dark 1.
Yenndo in the dark 2.
Yenndo in the night three.
The Flash Buoy Icon for the Flash beacon that's used in Funtime Auditorium.
Funtime Auditorium's text from the billow room panel.
Funtime Auditorium equally seen on the Billow Room map.
Funtime Auditorium as seen on the map of CBEAR.
The secret map brightened showing 2 secret rooms connected to Funtime Auditorium, the Scooping Room and the Individual Room.
Funtime Auditorium as seen on the The map of CBEAR found in the source code of Ennard's 1st teaser.
| Locations |
|---|
| Circus Baby's Pizza Earth • Circus Babe's Entertainment and Rental • Chica'south Party World • Circus Gallery • Circus Control • Under The Desk • Ballora Gallery • Funtime Auditorium • Elevator • Eggs Benedict's Home • Scooping Room • Breaker Room • Parts/Service • Afton Robotics.LLC • Primary Control Module • Private Room |
Source: https://fnaf-sister-location.fandom.com/wiki/Funtime_Auditorium
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